
Season 4 is coming to Marvel Rivals, and all the new content will be added through a new patch. As is always the case, the update is also set to make adjustments, add new features, and fix all relevant errors.
Although we are still a week away from its release, the developers have already shared the complete patch notes for the respective update. We have gathered the information in one place, so you know all about the changes.
When does Marvel Rivals Season 4 come out?
Marvel Rivals Season 4 is scheduled to come out on Friday, September 12th, after a downtime period. The maintenance is set to begin at 2:00 AM PT (10:00 AM BST) and will last between 2 to 3 hours.
Once the maintenance is over, players will be able to access the game again and enjoy all the new content from Season 4.
Patch notes
Here are the complete patch notes for the Season 4 update of Marvel Rivals, excluding some minor details that were already announced in previous days:

Competitive
Rank Reset: Based on your final Season 3.5 rank, ranks will be demoted by 7 divisions. For example, if you ended the season at Diamond I, your Season 4 journey begins at Gold II.
New Rank Settlement Rewards: Reach Gold for the divine Angela - Siriana's Silver costume. Earn all-new Nameplate Frames at Diamond and Platinum, plus rock fresh Crests of Honor for Grandmaster, Celestial, Eternity, and the illustrious Top 500.
Arcade Mode Hub
1. New - Conquest (Annihilation)
- Score 1 point per enemy defeated; first to 50 points wins.
- Map: Tokyo 2099: Ninomaru
2. New - Free Fight
- Based on Quick Match (Domination, Convergence, Convoy) rules, but no restrictions on duplicate heroes; each team can ban 2 heroes (same ban rules as Competitive).
- Map Pool: Same as Quick Match (except Throne of Knull). Upon matchmaking, a map is randomly selected.
3. Returning - Clone Rumble
- Gameplay experience has been streamlined: Choose from 2 heroes randomly selected by the system. The side that reaches 100% capture progress on the current map wins. (Victory is decided on a single map.)
- Map Pool: Same as Quick Match (Domination). Upon matchmaking, one of 15 small maps is randomly selected.
4. Returning: Giant-Size Brain Blast
- Same rules as before.
- Map: Tokyo 2099: Ninomaru
5. Current: Conquest
- As per current Conquest rules
- Map: Tokyo 2099: Ninomaru
6. Existing: Doom Match
- As per current Doom Match rules
- Map: Empire of Eternal Night: Sanctum Sanctorum
- All of the above modes are now permanent!
Arcade Matchmaking
- Pick 1–6 modes to queue for.
- Team up with any number of friends.
Other:
- Can gain Hero Proficiency in Arcade, but has daily caps.
New Systems
- Emoji Wheel Rework: Added a new list format to equip more emojis, and you can now send them in more scenarios!
- Costume Rotation: Randomize your hero's look from multiple selected unlocked costumes.
- Custom Ability VFX Visibility: Choose to see (or hide) others' custom Ultimate Ability effects.
- Friend Suggestions: Based on your battle performance and preferred heroes, we'll suggest suitable friends to help you connect with more players and team up with compatible allies in-game.
- Slow Walk: Added slow walk to PC version.
- Squad Voice Chat: Choose to keep squad comms private by just enabling squad voice chat (the stack you match with) or your entire team (the players you get matched with).
- Gallery Cards: You can now download high-resolution versions of your Gallery Cards locally on PC and PlayStation? 5.
- Team Lobby: Entrance animations can now be played in the team lobby.
- Disconnect Pause: In Custom Game - Tournament Room, hosts can enable auto-pause if a player disconnects.
Tournaments
- The fourth season of the Marvel Rivals Championship is here! Dynamic nameplate designs have been introduced for champion, runner-up, and third-place. Play 10 Open Qualifiers for an exclusive spray reward. Platinum III remains the minimum sign-up rank, with faction slots for each region remaining at 2,500. Please note that, like season 3, the sign-up phase is shorter due to the season length adjustment. Stay tuned for the official schedule and check the Marvel Rivals Championship rules for details.
- Marvel Rivals Championship Factions have been moved from the main tab under the Tournament section to within the Championship page itself, enhancing the connection between Factions and the tournament. All related functions remain unchanged.
College Perks
College Perk costumes are changing to the following:
- Spider-Man - Spider-Punk 2099
- Luna Snow - Mirae 2099
- Thor - Thor: Love and Thunder
- Psylocke - Blood Kariudo
- Peni Parker - Yatsukahagi
- Loki - Presidential Attire
- Magik - Eldritch Armor
- Mantis - Jade Maiden
- Mister Fantastic - The Maker
- Hela - Yami no Karasu
Hero Adjustments
Vanguard
Captain America
Cap's damage output is getting a slight downgrade.
- Remove Team-Up Anchor bonus 5% Damage boost.
Doctor Strange
The Sorcerer Supreme is now casting faster, but he's trading a bit of survivability for offensive mystique!
- Reduce Maelstrom of Madness cooldown from 8s to 6s.
- Reduce base health from 600 to 575.
Emma Frost
The White Queen's control and survivability are getting a little less unbreakable!
- Increase Diamond Form cooldown from 15s to 18s.
- Reduce Telepathic Pulse energy gained when hitting shields from 10/s to 5/s.
Peni Parker
Enemies caught in Peni's webs are in for a stickier situation, and her Ultimate Ability just got slightly more threatening!
- Spider-Drone New Effect: Now slows hit enemies by 8% for 2s, each hit stacks the effect and resets the slow period, stacking up to 40%.
- Reduce Spider-Drone release interval during Ultimate Ability from 0.7s to 0.5s.
Thor
The God of Thunder's Ultimate is getting an upgrade. More speed, new stun, greater "Bring the Thunder!"
- Increase Movement Speed during Ultimate Ability from 600 to 700.
- After Ultimate Ability lands, Stun surrounding enemies for 1s.
Duelists
Black Panther
T'Challa's survivability after striking a marked enemy is now less kingly.
- Reduce Bonus Health gained when striking Vibranium Marked enemies with Spirit Rend from 30 to 25.
- Reduce base health from 300 to 275.
Blade
The Daywalker's sword just got a little sharper. More melee damage for those who hunt in the night!
- Increase Ancestral Sword damage per single slash from 22 to 24.
Magik
Magik loses her Team-Up Anchor bonus, but gets a whole arsenal upgrade to compensate!
- Remove Team-Up Anchor bonus 15% Damage boost.
- Reduce charge time required for Magik Slash maximum damage from 1.8 s to 1.2s.
- Magik Slash New Effect: Projectile now pierces enemies and reduces Stepping Discs cooldown by 1s per enemy pierced.
- Increase Soulsword damage from 65 to 75.
- Increase Eldritch Whirl damage from 45 to 50.
- Increase Demon's Rage damage per hit from 18 to 20.
- Increase Melee Normal Attack Damage from 30 to 40.
- During Darkchild (Ultimate Ability), increase Eldritch Whirl single-hit damage from 35 to 45 and Umbral Incursion damage from 135 to 140.
Moon Knight
Marc Spector's blade is now moon-charged for maximum chaos!
- Moon Blade now holds up to 2 charges, each taking 6s to recharge.
Psylocke
Sai's burst damage has been slightly dialed back.
- Decrease the retrieve damage of Wing Shurikens per hit from 12 to 8.
Scarlet Witch
Wanda's survivability and Ultimate are getting a magical upgrade.
- Can now be healed by teammates during Mystic Projection.
- Increase Reality Erasure damage from 800 to 9999.
- New Effect: Now pulls in nearby enemies (within 15m radius) during cast charge. Max pull speed up to 2.4m/s.
Squirrel Girl
Doreen is less of a menace from afar.
- Reduce Burst Acorn damage from 110 to 100.
- Increase the hit damage of Squirrel Blockade from 35 to 50.
- Increase Mammal Bond cooldown from 10s to 15s.
Winter Soldier
Bucky is getting a handy improvement to his close-quarters control.
- Trooper's Fist New Effect: Second strike now applies a 1s debuff to enemies hit, preventing them from using mobility abilities.
Strategist
Invisible Woman
Sue Storm's control and Ultimate abilities just got more fantastic!
- Increase Slow effect to enemies passing through Guardian Shield from 30% to 35%.
- Increase Invisible Boundary (Ultimate Ability) healing per second from 165 to 180.
- New Effect: Slows enemies within range by 20%.
Jeff the Land Shark
Jeff's Ultimate leaves a healing pool after use. Dive in for some aquatic rejuvenation!
- It's Jeff! (Ultimate Ability) now leaves an 8m radius Healing Pool at the point of activation that heals allies within range by 100/s. Healing Pool lasts for 8s.
Loki
Less damage, healing, and Ultimate Ability active time for the God of Mischief.
- Reduce illusion's damage and healing ratio from 100% to 80%.
- Reduce God of Mischief (Ultimate Ability) shapeshift period from 15s to 12s. If using an active duration ability (E.g. Luna Snow's Ultimate Ability), reduce shapeshift residual period after the ability ends from 5s to 3s.
Luna Snow
Seol Hee's Ultimate Ability duration is getting cooled down. (See, we do nerf her!)
- Reduce Fate of Both Worlds (Ultimate Ability) duration from 12s to 10s.
Mantis
Mantis gets a little more slippery.
- Movement Boost from Nature's Favor now decays to 0 over 2s after being hit, instead of instantly disappearing.
Ultron
Ultron's Ultimate now deals extra pain. No defense is too strong for the AI Overlord!
- Ultimate Ability New Effect: Deals 125% damage to Bonus Health.
Team-Up Abilities
New
Divine Armory (Angela - Thor)
- As the Team-Up Anchor, Angela gains 100 Health.
- Thor gains the new Thunderstrike Pike ability from his Team-Up with Angela.
Adjusted or Removed
Arcane Order (Doctor Strange - Scarlet Witch/Magik)
- Magik joins the order and unlocks the new magical Chain of Cyttorak ability through her team-up with Doctor Strange.
Dimensional Shortcut (Magik - Psylocke)
- This team-up has been banished to Limbo and removed from the game.
- Black Panther loses the Wakandan Master ability previously attained from his team-up with Magik.
Gamma Charge (Hulk - Namor/Black Panther)
- Black Panther joins the gamma fun and gains the Gamma Vibranium Armor ability through his team-up with Hulk.
Balance Changes
Arcane Order (Doctor Strange - Scarlet Witch/Magik)
Looks like the arcane magic is getting a bit weaker for Scarlet Witch.
- Reduce Sorcery Surge Explosion Damage upon hit from 12 to 6.
Fixes and Optimization
All Platforms
- Improved pre-match hero selection wheel; added a "Strike Squad" favorites bar for quick picks.
- Optimized the Career page to showcase key stats for your frequently used heroes.
- Fixed incorrect Hero Proficiency display for Lords at match settlement.
Maps and Modes
- Arakko: Slightly increased mission vehicle speed for Attacking Side in section 1 (sections 2 and 3 remain unchanged).
- Fixed several terrain issues that could cause characters to sometimes become stuck or clip into strange areas.
Heroes
- Star-Lord's Cosmic Confusion: Fixed a rare bug where Peter's Ultimate Ability could sometimes lock onto targets behind certain cover. No more sneaky blaster shots!
- Winter Soldier's Armored Anomaly: Fixed a visual issue where Bucky's mechanical arm could appear distorted on some costumes in low graphics settings. Now his arm is as reliable as his aim!
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