
Season 5 Reloaded of Black Ops 6 and Warzone is starting soon, meaning new content is about to drop. The new stuff is not as prominent as before, but it was to be expected given that the current Black Ops 6 cycle is in its final stages.
Since the patch notes are now available, we have gathered them in one place, so you can read them and know what's changing with this update.
When does Warzone Season 5 Reloaded come out?
Season 5 Reloaded of Black Ops 6 and Warzone is scheduled to begin on Thursday, September 4th, at 9:00 AM PT (5:00 PM BST). This is expected to be the last post-launch season for the game, since the season is scheduled to end on October 9th, almost a month before the launch of Black Ops 7.
Patch notes
Here are the complete patch notes for Warzone Season 5 Reloaded that were posted on the Call of Duty blog, excluding everything about the new content that was already announced previously:
Ranked Play
Adjustments
- Restrictions
- Added
- Napalm Strike Killstreak
- Removed
- ABR A1 Full-Auto Rapid Fire Attachment
Loot and Economy
Adjustments
- Napalm Strike
- Now available via Supply Boxes, in addition to its existing availability through Care Packages.
- Lootable Perks
- Updated the pool of available Perks to the following:
- Shrouded
- Irradiated
- Loot Master
- Dexterity
- Sprinter
- Resolute
- Ground Loot
- New Additions
- Gravemarker .357 Pistol
- TR2 SMG Conversion
- Full Auto ABR A1
- Assault Rifles & Submachine Guns
- Significantly reduced attachment RNG to deliver consistent, reliable builds.
- Added additional magazine attachments across ARs and SMGs.
- Improved Ultra builds in Resurgence.
Contracts
Adjustments
- Most Wanted
- The Most Wanted Contract is now available again in Resurgence.
- Completing the Contract will award an instant UAV, in addition to a full team revive.
- The Most Wanted Contract is also returning to Battle Royale Solos.
- Successfully surviving the Contract timer will award an Airdrop near the Most Wanted target.
- This Airdrop will always contain a UAV Killstreak, among other items.
- Rewards for eliminating a Most Wanted target remain unchanged.
Weapons
Weapon Adjustments
Assault Rifles
- ABR A1
- Maximum Damage Range damage reduced from 50 to 48.
- Medium Damage Range 1 damage reduced from 43 to 42.
- Bullet Velocity decreased from 880m/s to 830m/s
- Aim Down Sight speed slowed from 245ms to 260ms
- AK-74
- Medium Damage Range 1 increased from 35 to 37.
- Headshot Multiplier increased from 1.12x to 1.2x
- Aim Down Sight speed improved from 285ms to 250ms
- Sprint to Fire speed improved from 215ms to 180ms
- Recoil Springs
- Recoil benefit improved from 8% to 15%
- CR-56 AMAX
- Arms Multiplier increased from 1x to 1.1x
- Aim Down Sight speed improved from 280ms to 250ms
- Sprint to Fire speed improved from 215ms to 180ms
- Cypher 091
- Minimum Damage Range reduced from 37 to 35.
- Aim Down Sight speed slowed from 235ms to 255ms
- Kilo 141
- Maximum Damage Range increased from 0 - 35.6m to 0 - 45m.
- Medium Damage Range 1 increased from 35.6 - 45.7m to 45 - 60m.
- Minimum Damage Range increased from >45.7m to >60m.
- Aim Down Sight speed improved from 270ms to 240ms
- Sprint to Fire speed improved from 200ms to 170ms
- Extended Mag III
- Magazine size decreased from 80 rounds to 70 rounds
- XM4
- Maximum Damage Range increased from 0 - 30m to 0 - 45m.
- Medium Damage Range 1 increased from 30 - 40.6m to 45 - 60m.
- Minimum Damage Range increased from >40m to >60m.
- Headshot Multiplier increased from 1.1x to 1.35x
- Upper Torso Multiplier increased from 0.96x to 1x.
- Lower Torso Multiplier increased from 0.88x to 1x.
- Bullet Velocity increased from 820m/s to 850m/s.
- Extended Mag III
- Magazine size decreased from 80 rounds to 70 rounds.
SMG
- C9
- Medium Damage Range 1 reduced from 34 to 33.
- Aim Down Sight speed slowed from 200ms to 215ms
- Jackal PDW
- Maximum Damage Range increased from 0 - 13.2m to 0 - 14.2m.
- Medium Damage Range 1 increased from 13.2 - 21.3m to 14.2 - 21.3m.
- Aim Down Sight speed improved from 195ms to 185ms.
- Sprint to Fire speed improved from 120ms to 110ms.
- Recoil Springs
- Recoil benefit improved from 5% to 12%.
- Kompakt 92
- Maximum Damage Range increased from 0 - 11.4m to 0 - 12.5m.
- Medium Damage Range 1 damage increased from 23 to 26.
- Medium Damage Range 1 range increased from 11.4 - 19.3m to 12.5 - 19.3m.
- Aim Down Sight speed improved from 180ms to 170ms.
- Sprint to Fire speed improved from 115ms to 105ms.
- Recoil Springs
- Recoil benefit improved from 10% to 18%
- KSV
- Maximum Damage Range increased from 0 - 13.7m to 0 - 14.5m.
- Medium Damage Range 1 increased from 13.7 - 19.3m to 14.5 - 19.3m.
- Aim Down Sight speed improved from 200ms to 190ms.
- Sprint to Fire speed improved from 120ms to 110ms.
- SAUG
- Maximum Damage Range increased from 0 - 11.6m to 0 - 12.7m.
- Medium Damage Range 1 increased from 11.6 - 19.8m to 12.7 - 19.8m.
- Aim Down Sight speed improved from 190ms to 180ms.
- Recoil Springs
- Recoil Benefit improved from 13% to 18%.
Sniper Rifle
- LW3A1 Frostline
- Flinch Resistance improved by 15%
- Bullet Velocity increased from 910m/s to 940m/s
Default Loadouts
- Commando
- Kompakt 92 replaces the Jackal PDW
- XM4 replaces the ABR A1
- Infiltrator
- Saug replaces the Ladra
Gulag Loadouts
- KSV replaces the C9
- Saug replaces the Ladra
Bug Fixes
Ranked Play
- Fixed an issue where the Ranked Play menu UI would display incorrect unlock criteria if a player without access joined the party of a player who had unlocked Ranked Play.
- Fixed an issue where Ranked Play SR was not being granted correctly.
- Fixed an issue where players could become stuck in a “CONNECTING” state when queuing for a Ranked Play: Resurgence match after joining a friend already in a match.
Gameplay
- Fixed an issue in BR Solos where spectating would no longer follow the player who eliminated your target and instead incorrectly transitioned to the Gulag.
- Fixed an issue in Rebirth Resurgence Solos where leaving a match could trigger an incorrect confirmation pop-up referencing other squad members.
- Fixed an issue where a player could become stuck in an armor plating animation loop until death.
- Fixed an issue with Veteran that would fail to increase hold breath by 5 seconds.
- Fixed an issue on Verdansk where mantling near a specific window could teleport players to a bunker.
Weapons and Attachments
- Fixed an issue that allowed the JAK Ferocity Carbine Kit underbarrel to be equipped without the rest of the conversion kit.
- Fixed an issue where players who had previously performed camo swaps could use conversion kits to create unintended damage boosts.
- Fixed Resurgence Ultra builds that were using incompatible attachments.
Progression and Unlocks
- Fixed an issue where the King’s Ransom camo remained locked despite all unlock requirements being completed.
- Fixed an issue where the “WZ 100 Percenter” widget did not display in the Warzone Barracks tab.
Private Match
- Fixed an issue where joining a Private Match could result in players being stuck on the join screen with a “Waiting for the Host” message.
Visuals
- Fixed an issue where a purple particle effect could appear randomly on screen and follow the Operator.
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