
Ubisoft have released the Y11S3.2 Patch Notes, which go through the changes that will be made to the game with the launch of Operation Split Fire's mid-season update.
The main highlight of today's update is the release of Noor's first major buff. The launch of the Egyptian defender in September was highly controversial as the bast majority of the community thought he was too weak. Some even thought Noor's anti-hard breaching potential, seen on the Test Server and corrected before his official launch, should have been preserved. With today's update, anti-hard breaching tasks will be easier to perform with him.
However, Noor won't be the only operator to be buffed. Tachanka's gadget is getting slightly buffed too, whilst Valkyrie is getting a secondary shotgun.
Keep on reading for more inforamtion about Rainbow Six Siege's Y11S3.2:
Noor
Noor's Horus Lance Launcher is being buffed. Here's what changing, according to Ubisoft's patch notes:
- Drilling time reduced on Ballistic Shields, soft surfaces, and solid surfaces (non-destructible surfaces) to 1.5s (from 2s).
- Guard break strength on projectile impact against Ballistic Shields increased to 100% (from 30%).
- Equipping uses quickdraw animations, equip animation timings reduced to 0.4s (from 0.9s).
- Horus Lance impact damage against an operator is increased to 80 (from 50).
- Hitbox updated for better accuracy and consistency.
- Can now damage Ballistic Shield Operators while in the removal animation.
Tachanka
Tachanka's Shumikha Launcher is being buffed. Starting with today's update, players will be able to choose how Tachanka's projectiles are triggered as Ubisoft added a firing mode to trigger Incendiary Grenades on impact.
Solid Snake
Solid Snake is getting slightly nerfed. Ubisoft have tweaked Solid Snake's Soliton Radar MK III, reducing its number of precision mode charges from four to three.
Valkyrie
Valkyrie will have access to Denari's Glaive-12. Players will be able to choose between Valkyrie's D-50 and Denari's Glaive-12.
Capitao
Capitao's firebolt delay between has been reduced from 1 second to 0.9 seconds.
Additionally, Ubisoft increased the damage caused by all types of fires in Rainbow Six Siege, including Capitao's as well as Dokkaebi's calls, Goyo's canisters, Tachanka's launcher, Noor's projectiles, and Gas Pipes. The damage caused by fire has been increased from 12 to 14 HP.
Clash
Clash's CCE Shield MK2 strength has been increased from 5% to 10% when enemies retreat.
Osa
Osa's Talon-8 Clear Shield has got its deployment restrictions reduced.
Ram
Ram's BU-GIs will become entangled in Barbed Wire, stopping completely and self-destructing.
Bug Fixes
Ubisoft is also releasimg some bug fixes in today's patch, including:
Gameplay
FIXED - Defenders lose points for destroying their own Barbed Wire.
Operators
FIXED - The hitbox for Noor's Horus Lance projectiles is too large.
FIXED - Noor's Horus Lance Launcher reticle is not impacted by the Reticle Opacity option.
FIXED - Osa's Talon-8 Shield's right button goes from ON to OFF when deployed.
User experience
FIXED - Players cannot navigate left or right if they select the area above the OPEN NOW button in the Locker.
FIXED - Newcomers do not receive a Recruit Rewards pop-up unless they reboot.
FIXED - Voice chat indicator sometimes stops appearing.
Audio
FIXED - The drilling sound plays when Noor's Horus Lance projectiles are destroyed by electrified Barbed Wire.
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