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Valorant 10.05 patch: The ranked rollback system is now live

An anticipated ranked feature is now live

Valorant Waylay with Ascend and Icebox in the background
Credit: Riot Games

The wait for patch 10.05 of Valorant has ended as the new version has started to roll out across the different regions. Even though this is the current season's second patch, it adds a feature that has been in development since at least September of last year for competitive modes.

We have all the details so you can read about it along with the other additions and changes.

Release date

Patch 10.05 for Valorant is scheduled to come out on Tuesday, March 18th or Wednesday, March 19th, depending on the region you play.

Regardless of that, the patch's rollout should begin at around 6:00 AM PT for North America, LATAM, and Brazil servers. European players will probably have to wait until Wednesday at 4:00 AM GMT.

Patch notes

Here are the complete patch notes for update 10.05 that were posted on Valorant's official website:

Valorant 10.05 highlights

All Platforms

Competitive Updates

  • Ranked Rollbacks are live!
    • If you lost RR due to a match against a confirmed cheater in the last week, you will be eligible for an RR refund!
    • Here’s how it works:
      • You will get a pop-up notification showing the exact amount of RR being refunded.
      • To apply the refunded RR, you must complete one Competitive match.
      • Once you finish that match, the refunded RR will be reflected in your End of Game summary screen—win or lose, the refund still gets added to your total RR for that game.
      • Important: Ranked Rollbacks are only valid within the current Act and there is a cap per Act. If you qualify for a refund, be sure to play a game before the Act ends to claim it!

Bug Fixes

  • Agents
    • Raze:
      • Fixed a bug where Blast Pack’s explosion was slightly smaller at the tip of the explosion since the explosion changes that went live in 10.03 
    • Clove
      • Fixed a bug where Clove could take damage or die for a single frame upon reviving with Not Dead Yet
    • Sage
      • Resurrection: Fixed the same bug as Clove above where there was a single frame of vulnerability upon reviving a target
    • Tejo
      • Fixed a bug where Armageddon’s danger indicator did not always apply on variable elevations 
    • Iso
      • Fixed a bug where Double Tap’s HUD bar could look visually incorrect for spectators or observers 
    • Waylay
      • Fixed a bug where there was a performance hitch upon casting Convergent Paths
      • Fixed a bug where Convergent Paths was unable to be equipped during the buy phase.
  • Social
    • Fixed an issue where in-game status and scores were not updating as frequently as they should in the social panel.
  • Maps
    • Breeze
      • Fixed a bug where abilities would ignore line of sight around crates on A Site.
      • Fixed a bug where flash abilities would be blocked in certain areas on the map.
    • Sunset
      • Fixed a bug where players could not plant the Spike on the B Site crates inside of the plant zone.

Console Only

General Updates

  • We are disabling Remote Play for PS5 until further notice to investigate an issue. Please keep an eye out on future patch notes for an update!

Bug Fixes

  • Social
    • Fixed a bug where it would take several seconds to reconnect to comms when going back to the custom game lobby after match.

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