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Modern Warfare 3 Season 5 reloaded patch notes: Everything you need to know

The patch notes for one of the final major updates for MW3 are here

Ghost from Modern Warfare 3 holding a shotgun
Credit: Activision

Now that Season 5 reloaded for Modern Warfare 3 is starting, a new set of patch notes has been posted on the game's official website. These specify all of those changes that aren't usually advertised, like weapon adjustments, quality-of-life additions, etc.

We have gathered all the relevant so you can read about the changes either before or during your first play session of this second half of the season.

Release date

Modern Warfare 3 Season 5 reloaded is scheduled to begin on Wednesday, August 21, 2024, at 9:00 am PT (5:00 pm BST).

PC players can now preload the download, while the preload for PlayStation users will be available a few hours before it starts. Remember that this update will be heavier than usual since it's set to optimize and prepare the Call of Duty HQ app for Black Ops 6.

PlayStation 5 users will have a total of three downloads to make, one before opening the app, another one inside the app, and one last one after booting MW3 for the first time.

Patch notes

Here are the complete Modern Warfare 3 patch notes for the Season 5 reloaded update:

UIX

  • Added a Customize tab to the Armory Unlocks menu for Calling Cards, Emblems, and other cosmetic items.
  • Bug Fixes
    • Fixed an exploit allowing Conversion Kits to be equipped with incompatible Attachments.
    • Voice chat indicators now respect the HUD safe area.
    • Placeholder information is no longer displayed upon unlocking the JAK Decimator Conversion Kit.
    • Fixed an error caused by adding Orion Camo to Tracked Challenges.
    • Fixed an issue causing incorrect Challenge completion targets to be displayed in the Tracker Challenges widget.
    • Corrected the descriptions and pros/cons of several Attachments to accurately reflect their statistics.

Progression

  • Added missing Armory Unlock Challenge for the Monolithic Suppressor S Attachment for the Rival-9 Submachine Gun.

Maps

  • Dome
    • Fixed an issue preventing the Mosquito Drone Killstreak from targeting enemy players.
  • Get High
    • Fixed an issue preventing the Mosquito Drone Killstreak from targeting enemy players.
    • Corrected the flight height of the Counter UAV Killstreak to allow destruction.

Modes

An operator with a cathead attacking an operator with a fishhead in modern warfare 3
  • COD Warrior
    • Fixed an issue causing players to become stuck in a round transition state.
  • Free-for-All
    • Fixed an issue causing the Guardian-SC, EMP, and Suppression Mine to not impact enemy players.
  • Kill Confirmed
    • Corrected the mode icon displayed during the lobby countdown.

Weapons and Attachments

Assault Rifles

  • DG-56
    • Increased lower torso damage multiplier from 1x to 1.1x (+10%).
  • M4 (MWII)
    • Removed duplicate VX Pineapple and FSS Sharkfin 90 Underbarrel Attachments.

Battle Rifles

  • BAS-B
    • Increased upper leg, lower leg, and foot damage multipliers from 1x to 1.1x (+10%).
  • MTZ-762
    • Increased maximum damage range from 29.2m to 33m (+13%).
  • FTAC Recon (MWII)
    • Increased near-medium damage from 43 to 50 (+16%).
    • Increased medium damage from 41 to 50 (+22%).
    • Increased far-medium damage from 38 to 45 (+18%).
    • Increased minimum damage from 38 to 40 (+5%).

Submachine Guns

  • Rival-9
    • JAK Headhunter Carbine Conversion Kit
      • Fixed an issue preventing the Quartermaster Suppressor Muzzle Attachment from properly equipping.

Light Machine Guns

  • Pulemyot 762
    • Decreased sprint to fire time from 285ms to 262ms (-8%).
    • Decreased aim down sight time from 450ms to 420ms (-7%).
    • Increased rate of fire from 492rpm to 545rpm (+11%).
    • Increased neck damage multiplier from 1.1x to 1.2x (+10%).
    • Increased lower torso and hand damage multipliers from 1x to 1.1x (+10%).
  • RPK (MWII)
    • JAK Cataclysm Conversion Kit
      • Increased incoming flinch from 0.17n to 0.68n (+300%).
      • Increased hipfire spread minimum from 3.6deg/s to 10deg/s (+178%).
      • Increased hipfire spread maximum from 9deg/s to 14deg/s (+56%).
      • Increased recoil gun kick from 23.16deg/s to 38.60deg/s (+67%).
      • Increased horizontal recoil from 18.63deg/s to 23.29deg/s (+25%).
      • Increased vertical recoil from 56.45deg/s to 94.08deg/s (+67%).

Marksman Rifles

  • MCW 6.8
    • Increase rate of fire from 316rpm to 353rpm (+12%).
    • Increased lower torso damage multiplier from 1x to 1.2x (+20%).
  • SP-R 208 (MWII)
    • Removed incompatible Paracord Grip Underbarrel Attachment.

Handguns

  • P890 (MWII)
    • Akimbo P890 Rear Grip
      • Decrease hipfire spread by 20%.
      • Decrease damage range penalty by 20%.
  • .50 GS (MWII)
    • Akimbo .50 GS Rear Grip
      • Decreased hipfire spread by 10%.
      • Decreased damage penalty by 10%.
  • X12 (MWII)
    • Akimbo X12 Rear Grip
      • Removed hipfire spread penalty.
      • Removed damage range penalty.
  • Basilisk (MWII)
    • Akimbo Basilisk Rear Grip
      • Decreased hipfire spread by 10%.
      • Decreased damage penalty by 10%.
  • FTAC Siege (MWII)
    • Akimbo FTAC Siege Rear Grip
      • Decreased hipfire spread by 20%.
      • Decreased damage range penalty by 20%.
  • GS Magna (MWII)
    • GS Magna Akimbo Rear Grip
      • Decreased hipfire spread by 10%.
      • Decreased damage penalty by 10%.
  • 9mm Daemon (MWII)
    • Akimbo 9mm Daemon Rear Grip
      • Decreased hipfire spread by 10%.
      • Decreased damage penalty by 10%.
  • X13 Auto (MWII)
    • Akimbo X13 Rear Grip
      • Decreased hipfire spread by 40%.
      • Decreased damage range penalty by 20%.

Perks

  • Infantry Vest
    • Added a second Gear Perk slot.

Killstreaks

  • I.M.S.
    • Increased the hitbox size of explosives to further allow counterability.
    • Increased enemy detection radius from 10.2m to 12.7m (+25%).
    • Decreased duration for explosive to reach its vertical apex from 2s to 1.5s (-25%).
  • Mortar Strike
    • Fixed an issue preventing announcer voicelines from acknowledging kills.
  • Carpet Bomb
    • Fixed an issue preventing announcer voicelines from acknowledging kills.
  • Advanced UAV
    • Enemy players equipped with Ghost T/V Camo Gear or Assassin Vest are no longer demoted to a dot indicator on the minimap.

Zombies

UIX

  • Bug Fixes
    • Fixed a missing subtitle for Ravenov after killing the Dokkaebi Warlord.

Gameplay

  • Fixed an issue causing inconsistent damage in hipfire compared to aiming down sights

Weapon and Attachments

Shotguns

  • Reclaimer 18 Pack-a-Punched
    • Removed increased ammunition capacity.
    • Increased damage scale from 2x to 3x.
    • Increased damage range scale from 3x to 4x.

Once the patch notes are posted, we will update this article to add them here. You can visit this article to read about all the major additions and new content coming in this second half of Season 5.

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